![]() ![]() This is where Diablo III disappoints the most. Of course, it's nice to have these components in any game, but in a genre that boasts game features like Alpha Protocol's dynamic dialogue system or Mass Effect's famous characters, any RPG worth its salt needs to put in a strong showing. Believable motives, interesting dialogue, and memorable villains are the hallmarks of a successful RPG. Any RPG, even one where the conflict is literally as simple as 'good versus evil,' requires an engaging story and characters to be truly successful. What I can talk about is the story and characters. I am not an expert on Action RPGs, and I've only played a few hours of Diablo II, so I don't feel qualified to ruminate on the loot distribution and auction house. With its most famous legacy usurped, now may be a good time to assess Diablo III on a different criterion. ![]()
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